book workshop now 2,500 - 4,000 USD, for a group of up to 40 participants, for 10-15 meetings
We will collaborate with Accelerators, Workspaces, High-Schools, or even local community centers
The three chapters encapsulate core stages in product life-cycle. From a napkin to a business plan; Designing the user scenario and product wireframe; Prototyping and user testing.
Students practice the skills themselves: ideation, time management and project management, software planning, user testing. By the end of the workshop, students create a startup exhibit and practice elevator pitches.
One cannot succeed alone. Students learn ways to interact with the local community and find the right complementary team members. We do our best to discover a win-win products with an emotional touch.
The highly successful course pilot run at the Q5 hub in Jerusalem during September-December 2015, in cooperation between Intel, Q5, Jerusalem municipality and Made-in-JLM, the local tech community. Over 50% of its participants are highly active, 2 of them now independents with their startups, 1 has crowd-funded twice!
Visit the pilot page and watch live talks
"You are exactly the type of people we want to grow up in this town!
"Combine empathy, precise management and an innovative idea – and you got a great recipe for success!
"one of the best courses we had
"Shachar is a professional that keeps himself updated. He doesn't hesitate to share from his experience and knowledge. He gives great importance to people around him and aspires them to achieve.
How do you know when you have a good idea? How do you build a business plan? What is a win-win situation? Explore basic elements of a great idea and methods to find one.
Explore potential funding sources: from investors to crowd-funding or chief scientist. What do you need for each?
How do you build and lead a development team? How do you find the team members that are good for you? What is an “A Team”? How do you run several projects in parallel?
Write a design document that developers can work with, and product managers can use for marketing. How to create a wireframe and why do this before the first line of code?
Where product management meets user experience, marketing, business development and software development. How do you prioritize your features? How do you maintain a sustainable product?
Best practices of performing low cost and effective user testing sessions for startups. How to plan, when to test, how to ask questions without revealing the product features.
The steps and preparations entrepreneurs can make before talking to developers. What are flow charts and how do developers think? Experience coding first handed.
Who are the makers, what is the Makers movement, and what are the tools they offer? This talk will completely change the way you look at physical devices around you.
How to effectively plan a software project, and estimate its development effort. Intro to most important concerns, i.e.: server side, client side, databases.
At the end of each chapter we add 1-2 hands-on meetings to practice the lessons learned on ideas participants bring in. This is an opportunity to direct the entrepreneurs to a specific area, a specific technology or subject matter, such as: social innovation, ed-tech, virtual and augmented reality, toys, etc.
finished the course and want to publish here? let me know
Course leader, FLUX: Learning Experiences
Product Manager. FLUX: Learning Experiences
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